What focal blur work with animation? I haven't checked the povray source
code, but maybe it doesn't "remember" what rays it casted during the
tracing. If would put the exact data about what rays it's casted in a
buffer-like thing, with that buffer it should be possible to do
antialiasing. Same thing with animations. Saving that buffer to disk and
reusing it for the next frame should be able to prevent any jittering.
But maybe I'm completely wrong. I didn't try focal blur with animations that
much and I haven't checked povray's source code.
--
Apache
http://geitenkaas.dns2go.com/experiments/
apa### [at] yahoocom
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